Unity Programmer
Help build the core systems of FOB — a multiplayer survival sandbox in Unity/C#.
Careers
Fugitive Studios is small, ambitious, and hiring across every part of a game studio — programming, art, audio, community, and web. Every role below is real and open right now.
Programming, design, and systems — building the games themselves.
Visual and audio direction — 3D, 2D, music, sound design, voice acting.
Build the survival world of FOB — modular environments, props, and level dressing.
Score the original soundtrack and sound design for FOB — atmospheric, tense, memorable.
The site, socials, moderation, and everything around the games.
Help build and lead the Fugitive Studios community across Discord, Reddit, and X.
Help moderate the Fugitive Studios Discord — keep it welcoming, on-topic, and drama-free.
Help maintain and expand the Fugitive Studios website — Next.js, TypeScript, Tailwind.
What You Get
The perks of being early at a studio built around clean systems, player freedom, and long-term thinking.
Small studio, small team — the systems you build ship with your name on them and shape the direction of the game.
We'd rather work slowly with the right people than churn through freelancers. Roles here can grow with the studio.
Every collaborator — paid or volunteer — gets prominent credit in the game, in press, and on the site.